![]() The weapon designs are great, too – there’s a double-barreled shotgun that seems wired up to your arm, what looks like a canned alien brain, and other things that look like they’ve been fashioned out of the beaks and claws of various abominations. ![]() There’s also a suggestion of Silent Hill 2 in here, with vaguely evocative creatures that pull at something just beyond the tip of your brain. There’s almost an Edward Gorey style to the linework in the pixel art here, and the muted colors convey a sense of otherworldliness that works with the Lovecraftian theme very well. Here are some good weapon mods that come to mind: Agent Diaz version 3 by Wildweasel, avaiable at the ZDoom Forums Zero Tolerance by Zero Prophet, avaiable at Doomworld/idgames Satanic by MHaK and guest, avaiable at Doomworld/idgames Psychic my Xaser, avaiable at the ZDoom Forums Mutiny 2. While it’s recognizably running in the Doom engine, the whole look of the thing has gotten a true overhaul. The mod was created by someone who calls themselves scumhead, which I think sells them a bit short considering how great this mod looks. It wraps these in a foggy atmosphere whose pastel palette manages to evoke a good amount of creep factor thanks to a unique artistic style and gross monster designs. Shrine combines two great tastes that taste great together: Doom 2 and eldritch abominations. So far the Russian Overkill mod is the craziest thing Ive ever seen, but Im also a fan of mods with a more standardized and real world armory. ![]()
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